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Team Epic Beta Testers! (slightly revised)

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Habster360
Elijah1066
igor
jaslow
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Post by jaslow Mon Jan 11, 2010 6:58 pm

Hello, I've decided to form the Team Epic Beta Testers. This is to let your non-TE levels get tested by people from Team Epic only! If you wish to help with the testing process, please say so here.
To get your level tested, all you have to do is:

1. State here (clearly) your level name, and your PSN and that you want your level to be published.
2. At the entrance gate, place the Team Epic lock.
3. Publish your level online with a title like this: "(Level Name) A Team Epic Beta. Include in the description that this a private beta for Team Epic Members only. If you want your levels name to remain secret, just name it: "Super Secret Level- A Team Epic Beta".
4. Now, all members of Team Epic can come and test it out and give you feedback.

AN ALTERNATE WAY:

What if you don't even want people finding out the icon of your level? Here is an alternate method.
1. Create a blank level with a dissolve wall and attach a sticker switch with Team Epic logo to make it dissolve.
2. Place keys to your levels you wish to be tested behind this wall.
3. Publish your level online.
4. Say in this thread your key level name and PSN.
Some Tips:
Place magic mouths stating the theme you are going for, different areas of creation you are focusing on (ie: lights, logic, sound effects).
Place magic mouths stating the known bugs at the sections they occur.


For Testers:

All the testers have to do, is go out, and test out these fellow Team Epic members levels! There's no huge commitment to it, so if the level is to hard for you, or if you're taking an LBP break, don't sweat it!

You can leave some tips in the comments of the level, but most should be left here in this thread. Here is the format for your level reviews. There's no requirement for how much to write for each category, but a few sentences is good! Bugs and ways to improve should be at the top of your list on things to put in here.

CONCEPT: (What the creator was trying to achieve in this level)
VISUALS: (How the level looks)
SOUND: (How well sound is used)
GAMEPLAY: (How well the level plays)
ORIGINALITY: (How original the level is)
FINAL NOTE: (What you think of the level)
RATING: (?/5)
Just copy and paste this template into your post and fill it out.


TESTERS:
jaslow
igor
elijah1066
habster360
SethisI
fishrock123
jose345o
FocusRSdude

LEVELS THAT NEED TESTING:
The Abandoned Factory~jaslow
City Savior Sack~ Sethisi

Note: If the commanders approve, I'll make the beta testers an exclusive construction hat color.


Last edited by jaslow on Mon Feb 01, 2010 5:30 pm; edited 11 times in total (Reason for editing : Just neatened it up to look less wall-of-texty)
jaslow
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Post by igor Tue Jan 12, 2010 1:23 am

I want to test

psn igornvr


Last edited by Fishrock123 on Mon Jan 18, 2010 9:11 am; edited 1 time in total (Reason for editing : Igor miss-spelled his PSN...)
igor
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Post by jaslow Tue Jan 12, 2010 3:10 pm

igor, can you give me some feedback on "The Abandoned Factory"? I just published it locked, along with a level containing the unlock key. Both are located at the South Pole. Just search @jaslow to find it.
jaslow
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Post by igor Tue Jan 12, 2010 3:24 pm

jaslow wrote:igor, can you give me some feedback on "The Abandoned Factory"? I just published it locked, along with a level containing the unlock key. Both are located at the South Pole. Just search @jaslow to find it.

cant find it
igor
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Post by jaslow Tue Jan 12, 2010 5:31 pm

Search my PSN.

Search @jaslow.

The first level you must enter is called "Jaslow's Team Epic Beta Room" or something along the lines of that.

In that level is a key to The Abandoned Factory.
jaslow
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Post by igor Wed Jan 13, 2010 1:11 am

jaslow wrote:Search my PSN.

Search @jaslow.

The first level you must enter is called "Jaslow's Team Epic Beta Room" or something along the lines of that.

In that level is a key to The Abandoned Factory.


was what I did, I returned two levels without a name, written in German
igor
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Post by jaslow Wed Jan 13, 2010 2:08 pm

Weird.
jaslow
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Post by Elijah1066 Wed Jan 13, 2010 3:25 pm

Hey,
I'd like to join, I'll check out your level next time I'm on.
Elijah1066
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Post by jaslow Wed Jan 13, 2010 3:40 pm

kk.

I have added igor and Elijah1066 to the members list.
jaslow
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Post by Habster360 Wed Jan 13, 2010 3:45 pm

Great group you've got here. I suppose I can join as a tester. Wink

I'll play the level you mentioned now, if I can.

(Also, I gave you a kudos for it Wink)
Habster360
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Post by jaslow Wed Jan 13, 2010 4:16 pm

Habster, you are now registered as a tester!

*Note: my level I am having tested is unfinished, and I am looking for feedback on bugs, visuals, length, and difficulty.
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Post by sethisi Wed Jan 13, 2010 7:25 pm

I played the abandoned factory, good job! I was confused at what to do so I quit, but it was really fun!
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Post by jaslow Thu Jan 14, 2010 5:56 am

Thanks for the feedback.

Would you like to join as an official tester?
jaslow
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Post by jaslow Thu Jan 14, 2010 3:42 pm

By the way, what part it you find troublesome?

I would like to make this section a bit more clear.
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Post by sethisi Thu Jan 14, 2010 5:34 pm

Well, I hopped under some electric, piston activated, dangers. Then it was just a wall. I went around the entire level, but it never worked. And what does an official tester do?
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Post by jaslow Thu Jan 14, 2010 7:45 pm

Gives the level a review.

You must have gotten to the part where I stopped building. This is an unfinished build of the level.
jaslow
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Post by sethisi Thu Jan 14, 2010 8:07 pm

Sorry, I didnt read the entire post before I posted. I'd love to be a tester. PSN: SethisI
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Post by igor Sat Jan 16, 2010 8:15 am

Ok, I did again search your name and this time had your level in the results, very well

Team Epic Beta Testers! (slightly revised) Uma_fo11
Ok, i help, but who?

Team Epic Beta Testers! (slightly revised) Uma_fo12Team Epic Beta Testers! (slightly revised) Uma_fo13Team Epic Beta Testers! (slightly revised) Uma_fo14
The first time I played this foam simply did not want to go down, I can not understand why

Team Epic Beta Testers! (slightly revised) Uma_fo15
This place had a slowdown, this is not very pleasant, what do think about you reduce a little the decorations of this part?

Team Epic Beta Testers! (slightly revised) Uma_fo16Team Epic Beta Testers! (slightly revised) Uma_fo17
Good move on these platforms, but was this to happen at the end of the jumps?

Team Epic Beta Testers! (slightly revised) Uma_fo18Team Epic Beta Testers! (slightly revised) Uma_fo19
So ... this is the end, for now? cool, like, I just need to understand why I was in this factory, a story


Nice level for now Smile
Only really need a story:)
igor
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Post by jaslow Sat Jan 16, 2010 9:27 am

Thank you for all of your feedback!

igor, there is a glitch with the foam that occurs very rarely. I am looking into the causes. As for the part with the lag, I think it could be caused by the the lights everywhere. I'll try cutting them down. it also could be because I use the theck layer a TON right there. For the platforms, you're supposed to use the three way switches to position them correctly on the fire.

As for the lack of a backstory, I'm still debating whether to put one in. I wanted to tell a mild story without using any text bubbles at all. I think that this would add to the intentionally mysterious atmosphere of the level. It is a planned three-part series of levels, and the only text in them are the small pieces of info given in the description of the level. If you want the story, here it is: (although it is admittedly shallow): You go into this factory as a dare from your friends(a small plot point). The first level ends with you crashing down a lift into the basement of the factory. The second one picks off where the first left off, and has you climbing the factory, looking for an escape route. This second level is much more focused on traps than the puzzling mood of the first. The second one ends with you letting fire come out of a burner, setting the factory ablaze. The final level, titled 'Factory in Flames' has you running through the burning factory, and finally leaving the mysterious place.
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Post by Fishrock123 Sun Jan 17, 2010 12:28 pm

jaslow wrote:Note: If the commanders approve, I'll make the beta testers an exclusive construction hat color.


Only if this group gets used enough. Wink





I would like to join. Team Epic Beta Testers! (slightly revised) Icon_bounce
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Post by Jose345o Sun Jan 17, 2010 6:52 pm

Oh, we were supposed to sign up here to test? Team Epic Beta Testers! (slightly revised) Icon_razz Well I already went ahead and played the levels then gave some feedback in the comments section...
I'd like to join as well!
Jose345o
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Post by jaslow Sun Jan 17, 2010 7:34 pm

I have both of you added.

Jose, I added what you suggested in the comments and also fixed the laggy part igor.
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Post by jaslow Thu Jan 21, 2010 6:50 pm

Hello, this post is mainly meant to get this topic into others eyes.

I have a feeling its sort of being ignored.

I'm just looking for some levels to test!
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Post by sethisi Thu Jan 21, 2010 7:04 pm

yeah I want some more to test, or have the abandoned factory finished. That level was really cool.
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Post by FocusRSdude Mon Jan 25, 2010 7:39 pm

I guess I'll sign up. I wont have much time to play but after this next week or two I should because ski season is over Team Epic Beta Testers! (slightly revised) Icon_biggrin / Team Epic Beta Testers! (slightly revised) Icon_sad
BTW I just published a wakeboard level to try out the water. (It's wet enough) It's pretty much brainless fun but it can be interactive if you want to jump higher. also it has a few prize bubbles scattered throughout the level. Its called LittleBigWakeboard (1 player ver. w/ WATER) I know lame and cheesy with the real water part... but I wanted it to be searchable by water because it appeals to the people who would search that. and thanks to tsfrj the boat shouldn't' flip any more. (got to add to the description now)
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